Banedon Report post Posted May 19, 2008 (edited) Rule 1. None Shall PK during Invasions, (MrHIde Invasions) ORiginal rule 2 removed as per community consensus Rule 2. None shall use Excessive vulgarity in channel 1. If you are asked to stop the vulgarity by anyone consider it a community warning. Rule 3. Scamming shall not be done. All rules will carry a community sentencing handed down by a judge based on the severity. If a judge is affected by the breakage of a rule another judge must handle the case. IF a judge is found to have infracted in a rule HE shall be judged by another judge accordingly and will lose his status as a community judge. Edited May 20, 2008 by Banedon Share this post Link to post Share on other sites
bkc56 Report post Posted May 19, 2008 (edited) I think these basic rules sound good (although I'm a bit iffy on #2). No one is trying to lock the PK server down like Main is. But a few basic things like this will make the server a lot better for newer/weaker players so they can have fun too. We want people to join up, have fun, and stay. A newer player in his first invasion getting PKed and stuff taken might just quit. That doesn't do anything to help the server or the community. After all, we're only talking about a couple hours per invasion, one or two per week. That's nothing to all the other time available to PK at will. Edited May 19, 2008 by bkc56 Share this post Link to post Share on other sites
sywren Report post Posted May 20, 2008 Oh hey, look, just found this thread. Been busy elsewhere... I'm not thrilled with Rule #2 either. Personally, anything that isn't an "I'm not Mortos..." invasion should be PKable, including hide-and-seeks. The potential for PK is part of the fun of those. Now, I've never actually been PKed during a Mr.Hide contest, but I'm always ready. There should be times when people "gather" that are PK acceptable. If you don't want to PK, don't go to those gatherings. If the rest of you disagree, I'll support it of course. Share this post Link to post Share on other sites
handyman Report post Posted May 20, 2008 Im Happy with 1-3and 4 but also think rule 2 needs to go I was killed during normal invasion when 2 peeps ganged up on me great fun Thats what ist all about I could have pked Gambit the last hide and seek but didnt, dont know why but will do the next time he he he After all this is a PK server but i do agree with rule 1, 3, 4 now come on chaps we need to be civilised wtg Lone Handy Thor Share this post Link to post Share on other sites
woo Report post Posted May 20, 2008 We dont need no stinkin leashes! lol but 1, 3, 4 2:( sell me a rosto first handy Gambit Share this post Link to post Share on other sites
Segor Report post Posted May 20, 2008 (edited) auto invasions are usually high level monsters so the pk will be only between high level players, if I get there i believe it will be added fun. low level players that get caught will probably be killed by the invading creatures. Rules 1, 3 and 4 are to maintain as they have been here longer than me. Edited May 20, 2008 by temospena Share this post Link to post Share on other sites
spirited Report post Posted May 20, 2008 i agree with the others. Rules 1 3 and 4 are great..... though to be honest 2 doesn't apply to me. Can you lot imagine how long i would live to anything bigger than a goblin? i've proved that a few times.... i don't even have to worry about failing restore...... my finger doesn't even get to the button till i've been in the underworld for 5 minutes. Ok that was a slight exageration but i don't get a chance to restore against anything high..... monster or player (or are those one and the same thing? ) spirited (i do love this icon thingy ) Share this post Link to post Share on other sites
Piggy Report post Posted May 20, 2008 I'll follow the pattern being still too feeble to survive much in the way of invasions and having to be really careful to keep from getting multi'ed by beavers! Share this post Link to post Share on other sites
bkc56 Report post Posted May 20, 2008 I don't know if any will care, but I'd like to point out that in response to the community wishes as stated here, rule #2 (about PK during auto-invasions) has been removed. Personally, I think that helps to show the system is working as desired. We've also reduced the rule set by 25%. Share this post Link to post Share on other sites
spirited Report post Posted May 20, 2008 Hehehe Piggy. Next time we have a beaver invasion.. i'll come and rescue you. Well i'll try and come and rescue you....and i'm sure together we will stand straight and 'head them off at the passes'! (just as long as it's not more than two or three at a time ) spirited Share this post Link to post Share on other sites
bkc56 Report post Posted May 18, 2009 Rather than create a new thread, I'll just necro this one. There seems to be some confusion over the first rule "None Shall PK during Invasions" with different interpretations of convenience being used based on what people want to do. After asking around a little bit, the rule appears to be qualified roughly as: 1. No PKing during an active invasion (although it's not clear if "active" is based on the number of critters remaining, or how long the invasion has been going on, but clearly 12 hours with <10 critters is no longer "active"). 2. No PKing of people actively participating in an invasion (which seems to allow for hours of cleanup after the "active" part has finished, but excludes anyone who may have been covered by #1 when the invasion started). It's still a little unclear if this includes all maps, or only the invaded ones; but common practice seems to indicate all maps during the "active" part. Also does this includes all characters, or only those participating (not alts/harvesters/suppliers), but again common practice seems to indicate all characters during the "active" part. I apologize for being vague, but as I said the current interpretations are a bit fluid. If anyone cares we can fine-tune it. Otherwise, we can leave it vague. Share this post Link to post Share on other sites
DHT Report post Posted May 19, 2009 (edited) As I understand, it is as simple as "don't pk people who are fighting invasion monsters or are looking for them". Edited May 19, 2009 by DHT Share this post Link to post Share on other sites
Requiem Report post Posted May 19, 2009 yeah, pretty much what DHT said, to be safe I dont usually pk as long as #il > 0. Share this post Link to post Share on other sites
LewisCarroll Report post Posted May 19, 2009 (edited) I'm a little sceptic about your "community rules". And even more about that judge-thing... First of all: I don't pk during invasions or act against any of these rules. But I am certainly not following them (does that make sense?). It is a different thing to act along some "ethical" guidelines shared within a certain group than to promote "rules" that can be easily missunderstood a kind of law. The way I understand it this should only be done by ent, mods etc.! Players that violate the "community rules" but play along the rules given by the makers of this game are still part of the community. When it comes to the pk-server I'm a liberal. Let people act however they want. Dont try to install this kind of regime (that might scare away new players.) Change (for example more pk'ers) must not be bad. And furthermore: This is a small server. Everyone knows eachother and when people start playing here they will usually talk to people or find out in some other way what the situation is like... I'm really not in the mood writing endless stuff again here. I hope you get my point (though badly expressed) for a free server LewisCarroll - head of the OMLPKSP (one-man-liberal-pk-server-party) From a monarchist to a liberal - wonder what it will be next... Edited May 19, 2009 by LewisCarroll Share this post Link to post Share on other sites
bkc56 Report post Posted May 19, 2009 And even more about that judge-thing... The judge thing never really materialized and isn't part of the community rules (or call them guidelines if you prefer). You can ignore that. Share this post Link to post Share on other sites
SoulTaker Report post Posted May 20, 2009 (edited) I dont mind not attacking during an invasion and will abide by that So let me clarify my version so you all know. I will not attack players taking part or searching for the invading monsters however chars not taking part are not part of the invasion so I will still attack them. The other day I was accused of attacking during an invasion. The so called invasion was 2 monsters left from an invasion the day before. The Chars that I attacked were not taking part in the invasion and there is no way I will wait 1-2-3-4 days not Pking because there is still 1-2 monsters left that have not been found. So if you are attending the invasion I will not attack but if you’re not then your soul can still be mine ST Edited May 20, 2009 by SoulTaker Share this post Link to post Share on other sites
Piggy Report post Posted May 21, 2009 I think the term "within reason" should be applied to number one. Soultaker makes sense although people are still going to be upset at having their harvesting alts beat down over a pick and some coal Note the dates of these posts, this thread was brought back from the dead so some things have changed. For instance: nobody is a 'Judge', MrHide invasions are no more, and there is no 'punishment'. These are just the original agreed guidelines as of a year ago. Share this post Link to post Share on other sites
LewisCarroll Report post Posted May 21, 2009 thx piggy. I didn't see it was an old post Share this post Link to post Share on other sites
DHT Report post Posted May 21, 2009 As for punishment, it is totally up to community, that is, for doing something ill you might get banned from bots and not be traded with/totaly ignored. not much of a punishment, but still. Share this post Link to post Share on other sites
Segor Report post Posted May 21, 2009 thx piggy. I didn't see it was an old post even this post is more recent, asking if people still wanted these rules http://www.eternal-lands.com/forum/index.php?showtopic=47068 nowadays no one cares much about who pks during the invasions, usually the same people that did it in the past, difference is that with bots it's not worth the trouble of cutting trade with someone, the bots are there to do it. due to this it only worked the first couple of times the rules were broken before bots got on the server. Share this post Link to post Share on other sites